Weekly Update #16 - Artifacts
Numentale » Devlog
This week we have quite a significant update! Artifacts have been added that give your character more unique benefits compared to equipment. You can receive artifacts from defeating bosses and when the artifact pool is expended, you will receive a repeatable artifact.
- A new artifact system has been added, along with several artifacts and 3 obtainable from the Vagabond Shop.
- Artifacts will provide various benefits from having a chance to strike an additional enemy with lightning to gaining more gold. I won't list them here, so please discover them in game and let me know what you think :)
- Various additional systems have been added to support artifacts. Enemies may know be burned or struck by lightning for example.
Short and sweet patch notes today. Though don't underestimate the power of the new artifacts! This will allow much more engaging content to be built in the future. Today's update is early as I'll be away a few days, though I'll still be available to contact. Thanks!
Files
numentale-windows.zip 108 MB
Version 5 Apr 26, 2019
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Numentale
Procedurally generated rogue-lite, card-crawling RPG tale with focus on player choice and strategy
Status | Canceled |
Author | DragonSpark Games |
Genre | Role Playing, Card Game |
Tags | 2D, Dungeon Crawler, Fantasy, Generator, Roguelike, Roguelite |
Languages | English |
More posts
- Continued DevelopmentOct 07, 2019
- Weekly Update #24 - BalanceJun 23, 2019
- Weekly Update #23 - Curses!Jun 16, 2019
- Weekly Update #22 - Battle ReduxJun 10, 2019
- Weekly Update #21 - Event GritJun 02, 2019
- Weekly Update #20 - The FogMay 27, 2019
- Weekly Update #19 - Combat LogMay 19, 2019
- Weekly Update #18 - Quality UpgradesMay 13, 2019
- Weekly Update #17 - BossesMay 06, 2019
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