Weekly Update #13 - Items!
Numentale » Devlog
A lot of work has been put in to this week's changes, bringing a new item star system with an array of new items, a graphics overhaul to battles enemy buffs and a basic hiscore system among other changes. Check them out!
- New Item system - each piece of equipment or item has a star value.
Generally, higher starred items will have better stats and be more desirable but also harder to get. Luck increases the chance to receive a higher star item. - Enemies can now have buffs that provide differing effects. Enemies can only receive a buff on battle start under certain conditions E.G Elite battles and even regular battles depending on how far you are in the dungeon
- A Basic hiscore system has been implemented, this is available to see on the main menu and will be automatically updated with your scores
- Treasure now gives at least a 3 star item
- Reduced difficulty for first 20 floors
- Increased difficulty scaling for higher floors
- Added some new buffs in the upgrade tree for those who have made it past level 20
- Enemies Idle animation is now paused when the mouse is hovered
- Elite battles now give more score
- Fixed longstanding problem that made several items unable to be obtained (This means a lot more items are available on top of the ones added.)
- Several tooltips have been updated
- Fixed a problem in the upgrade tree which, when taking out a skill point from a skill with another skill on the row, it would only renable one skill.
- several wisp effects have been added (clickable cards on the board now have a flying wisp over them rather than an arrow)
- Battle Text Output has temporarily been removed while I work on a new system
- The player now has an animation for being hit in battle
- Changed Shop look slightly
- Fixed a bug causing 10 wisdom to be gained from skill tree instead of 5
Thank you for reading the patch notes this week and I look forward to bringing more content to Numentale next Monday!
Files
numentale-windows.zip 108 MB
Version 17 Jun 23, 2019
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Numentale
Procedurally generated rogue-lite, card-crawling RPG tale with focus on player choice and strategy
Status | Canceled |
Author | DragonSpark Games |
Genre | Role Playing, Card Game |
Tags | 2D, Dungeon Crawler, Fantasy, Generator, Roguelike, Roguelite |
Languages | English |
More posts
- Continued DevelopmentOct 07, 2019
- Weekly Update #24 - BalanceJun 23, 2019
- Weekly Update #23 - Curses!Jun 16, 2019
- Weekly Update #22 - Battle ReduxJun 10, 2019
- Weekly Update #21 - Event GritJun 02, 2019
- Weekly Update #20 - The FogMay 27, 2019
- Weekly Update #19 - Combat LogMay 19, 2019
- Weekly Update #18 - Quality UpgradesMay 13, 2019
- Weekly Update #17 - BossesMay 06, 2019
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