Weekly Update #10 - Class Select
Numentale » Devlog
We have quite a few quality changes this week, with the largest being the Class Select screen, Which has been completely overhauled! We also have a few bits of new content and a new stranger in the camp!
- Class Select has been completely revamped, with new graphics, animations and feel! This will also allow easy addition of new classes in the future.
- Added Base Damage to weapon tooltips!
- Added 3 new Enhancements!
- Added a stranger at camps who will give the occasional banter or tips
- Movement on the dungeon board is now controlled by dragging the board rather than move the cursor to the edges of the screen
- Loading screens now show while loading!
- Buttons on the main menu now have a selection sound and border and graphics have been adjusted
- Moved to TextMeshPro for displaying most text, this means a lot of text will look more pretty!
- Fixed refresh button in enhancement screen showing above tooltip
- Fixed more references to eudaemon and cacodemon
- Adjusted Boss Cards to be large and singular and changed the graphics
- Event text output now displays words with colour tags as full words, rather than typing the colour tags out
- Fixed a small spelling error in Forsaken Fairy event
- Fixed score display
- Arrows in class select have been changed
- Main menu graphics have been changed
- Build number on the main menu now has a small animation
Thanks for reading and again, see you next week!
Files
NumentaleV612.zip 91 MB
Mar 18, 2019
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Numentale
Procedurally generated rogue-lite, card-crawling RPG tale with focus on player choice and strategy
Status | Canceled |
Author | DragonSpark Games |
Genre | Role Playing, Card Game |
Tags | 2D, Dungeon Crawler, Fantasy, Generator, Roguelike, Roguelite |
Languages | English |
More posts
- Continued DevelopmentOct 07, 2019
- Weekly Update #24 - BalanceJun 23, 2019
- Weekly Update #23 - Curses!Jun 16, 2019
- Weekly Update #22 - Battle ReduxJun 10, 2019
- Weekly Update #21 - Event GritJun 02, 2019
- Weekly Update #20 - The FogMay 27, 2019
- Weekly Update #19 - Combat LogMay 19, 2019
- Weekly Update #18 - Quality UpgradesMay 13, 2019
- Weekly Update #17 - BossesMay 06, 2019
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