Weekly Update #4 - Enhancements
Numentale » Devlog
This week, the enhancement system has been completely revamped. When choosing to enhance at a camp, you know have the option of 3 randomly selected enhancements to apply to any equipment you have without enhancements already on! At the moment there is only 3 different possible enhancements, but that will be easily expanded in the future. Enjoy!
Enhancement System
- Enhancement system revamped!
- Enhancements can now give flat stat boosts as well as percentage boosts applied to the items
- Eligible items for enhancing are now properly displayed
General/Bugfixes
- Improved boss cards on the dungeon board
- Fixed campfire sound
- Removed apple rewards from boss
- Changed the look of damage numbers slightly
- Made tooltips flip at a smaller threshold, making them go offscreen less often
- Added indicator to equipment slots that shows eligible slot when holding an equippable item
Working up to some big updates soon. Thanks for checking in! See you next week :) ~Noodle
Files
NumentaleV593.zip 77 MB
Feb 04, 2019
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Numentale
Procedurally generated rogue-lite, card-crawling RPG tale with focus on player choice and strategy
Status | Canceled |
Author | DragonSpark Games |
Genre | Role Playing, Card Game |
Tags | 2D, Dungeon Crawler, Fantasy, Generator, Roguelike, Roguelite |
Languages | English |
More posts
- Continued DevelopmentOct 07, 2019
- Weekly Update #24 - BalanceJun 23, 2019
- Weekly Update #23 - Curses!Jun 16, 2019
- Weekly Update #22 - Battle ReduxJun 10, 2019
- Weekly Update #21 - Event GritJun 02, 2019
- Weekly Update #20 - The FogMay 27, 2019
- Weekly Update #19 - Combat LogMay 19, 2019
- Weekly Update #18 - Quality UpgradesMay 13, 2019
- Weekly Update #17 - BossesMay 06, 2019
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