Update 2 - 10/01/2019


With update 2 comes a lot of much needed bug fixes and changes, along with some sort of permanent progression with skill levels!


-New- Skill Level System
    - The player now gets their score converted in to Skill exp which is then converted in to Skill Levels, giving skill points.
    - Skill Levels save even after ending a run, closing the game, or starting a new run.
    - Skill Levels are used for the upgrade tree now.


General
    - Made healthbars unmoveable/unclickable
    - Renamed gold to coins
    - Fixed menu button moving player to class select
    - Confirm option for clicking main menu in the pause menu
    - Made inventory icon highlight and click colour more prominent
    - Fixed several audio issues, sound effects and music should be correctly working now
    - Added an arrow over accessible cards on the dungeon board


Class Select   
    - Fixed class select scaling and changed UI slightly

   

Upgrade Tree    
    - Expanded with more upgradeable orbs


Battles    
    - Made enemy skill orbs unclickable


Items  
    - Fixed Eudaemon's gift item sprite


Thanks for the bug reports and trying out the game! See you next week for another update!

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